AI Insights · Timothy · October 2023
Top 5 Character Collection Games on Android in Egypt Q3 2023
Explore the performance of the top 5 character collection games on Android in Egypt during Q3 2023, including weekly downloads, revenue, and active users.
Analyzing the performance of the top 5 character collection games on the Android platform in Egypt during Q3 2023 reveals some interesting trends. Here's a detailed look at the weekly downloads, revenue, and active users for these popular games.
Subway Surfers from SYBO Games saw a dynamic quarter. Weekly downloads peaked at approximately 280K in mid-July and then fluctuated, ending the quarter around 160K. Revenue showed a similar pattern, with a peak of $99 in mid-August, before stabilizing around $60-$70. The game maintained a strong user base, with weekly active users ranging from 2M to 2.5M, though there was a slight decline towards the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a steady flow of downloads, peaking at 111K in the last week of September. Revenue saw a downward trend, starting at $10K in late June and dropping to around $2K by the end of September. Despite this, the game had a robust active user base, which surged to approximately 4.5M in the final week of September.
Real Car Driving: Race City 3D from Botanica Global, a newcomer released in late July, showed impressive growth. Weekly downloads peaked at 215K in mid-September. Revenue remained minimal, with the highest being $4 in late August. Active users also grew significantly, reaching around 370K by mid-September.
Dr. Driving from SUD Inc. maintained consistent performance. Weekly downloads started at 115K and gradually declined to around 34K by the end of September. Revenue remained low, fluctuating between $1 and $4. Active users hovered around 1.4M to 1.6M throughout the quarter, showing steady engagement.
Spider Fighter 2 by Starplay DMCC had a variable quarter. Downloads peaked at 110K in early July and then steadily declined to around 20K by the end of September. The game did not generate any significant revenue. Active users peaked at 256K in late July and then gradually decreased to approximately 186K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.